The Client
Aristotele had already worked with another professional before contacting me. What existed was a rough skeleton of the idea: a social app with profiles, posts, chat and map features. But the product violated many basic UI and UX principles: weak hierarchy, inconsistent spacing, unclear priorities, poor visual quality and flows that did not match the ambition of the business.
Showing the starting point is important because the real work was not just making screens prettier. The challenge was to rebuild the product logic around users, priorities, trust and a clear MVP strategy.
The product before the redesign
The Vision
The client's vision was ambitious: users should publish pet content, interact with other owners, locate friends on a map, reach them, report dangers, hide their own position, start walks and buy products directly in the app.
πΎ Pet-first social feed A social environment where users share photos, stories and videos of their pets instead of themselves.
πΊοΈ Interactive safety map A live map to locate friends, report dangers, start walks and decide when to stay invisible.
π In-app shop A commerce area where users can buy pet products directly inside the same mobile experience.
The Real Problem
I explained to the client that I could give shape to his idea, but only if we moved through the UX process as much as possible. With so many features competing for attention, designing immediately would have meant guessing. We needed to understand users, define priorities and build a product around real needs.